Dev stories

Dev stories #2 - Dynamic sprite lighting in Unity5 using Sprite DLight

Hi there!
In this video bellow I'll show you how easy is it to create dynamic lighting for your sprites using Unity 5 (beta) standard shader with the amazing new tool called Sprite DLight.

Unity 5 ( beta ) and Sprite DLight

The whole process is really straight forward and using the new standard shader introduced in Unity5 you can prepare everything  in minutes. If you have no time to watch the video, just follow these 5 easy steps:

  1. Prepare the normal ( depth, occlusion, specular ) maps for your sprite(s) in Sprite DLight.
  2. Import all the rendered maps straight to Unity
  3. Create a new material and drag and drop textures to the corrseponding place exposed by editor
  4. Assign this new material to Sprite Renderer
  5. Create and place light on stage, experiment and have fun

Sprite DLight

A tool providing a new generation of bulky one-click normal maps from 2D sprites like pixel art for dynamic lighting effects in games.

Sprite DLight is a project created by talented developer Dennis Faas.  The project is now live on Kickstarter where you can also find more information and support this great product following the link or video bellow:

Happy coding. And don't forget to subscribe to our newsletter :)

Dev stories #1 - Dubbing, voice overs & translations for indie developers

Hi there !
I think this post will be pretty useful for many of you. I read it very often here and there on various forums, facebook or linkedin groups.

" ... I'm looking for localisations ( dubbing, voice over ) for my new game, character. Any recommendations? "

I was too lazy to respond in those threads. Till now. So here is my two cents.


  • suitable for bigger projects
  • wide spectrum of voice actors - also professionals with 10+ years of experiences working on various projects for clients like Disney, Electronic Arts, Pixar...
  • easy project creation with lot of options like language, gender, voice age, the voice direction etc...
  • a bit expensive - your project budget should start at $100 or higher ( you can try to make a deal with the selected talent via private messages, but the users a ussually loyal to the server and also want to make the payment and finishing the project through portal )
  • very quick responses and relevant inputs
  • payment via - put money to the escrow ( paypal, credit cards... ) and release them in the moment you are fully satisfied with the sent files
  • free job listing


  • sutiable for smaller projects
  • various talents ( not only voice talents, but also sound designers, music composers, translators ! )
  • you can get very good quality only for $5 !
  • quick responses
  • payments via paypal or bitcoin

We at Mr.Fox and friends are very satisfied with both of those services and we hope you will find voice for your next character or game much easier now. 

If you find this useful please share this blog post with your friends and subscribe to our newsletter for more news from our family studio. Thank you.

Happy coding :)

Dev stories #0 - How can Microsoft help me with porting my game ?

Hey, Alex here.
Welcome to the new column on our blog dedicated to coding, techie stuff, etc...
My goal is not to try and teach you something new but rather to share some quick tips and experiences I gained on our journey.

In this issue I'll write something that all indies who wish to port their game to the Windows phone store will appreciate. No coding, something much more interesting.

No Money And Still Porting To Windows.
How Can Microsoft Help Me With Porting My Game ?

For porting in general you have to spend money for couple of things.
Windows, Visual Studio, some devices for development and testing, Windows Phone developer account and if you are doing it for the first time maybe some know-how and marketing advices it will be helpful too. If you are just like us, you probably don’t have any of these.
Well, until now.

Did you know Microsoft gives you all of the things above for free?

Yes, thats true. Just register your company ( you have to meet some conditions, but nothing special ) Bellow you can find all the relevant links worth to explore:

My advice is also to find some person behind this program in your country. I'm sure they will be helpful like the people in Microsoft Czech republic.

PS: If you think this article is sponsored by Microsoft you’re wrong. I’m writing about it just because I really like their approach, I find helpful to share this fact with indies out there and because I think Microsoft is not promoting it in the right way and lot of people don't know about this.

If you want to talk about it more, please feel free to use comments bellow.

Happy coding :)